Off the Grid Games
We Create Engaging Experiences
After forming a team of programmers, designers and level editors, Off the Grid network began creating multiple arcade based games in Minecraft. One hit was Control where hundreds of players fought for territories on a single map which led to more development and trials of other games. Wanting to expand our horizons, OTGG began development using the Unreal Engine.
Off the Grid Games LLC is in the business of creating games using the Unreal Engine. Our team is determined in learning and creating new games with their flexible schedules.
Starting as an aerospace engineer and now a pilot, ArroneXB founded and led multiple projects in OTGG. His skills vary from programming to art and helps out wherever the team needs it.
Richard Thompson (mostfunguy)
Starting as a software programmer in the Air Force, mostfunguy began expanding his programming skills in game development and programming. Leading a few of our biggest projects, he’s now working on the new Roguelite.